Exploring Endorphina insights with Maria Bashkevich
In the recent interview with Chipy, our Head of Marketing Maria Bashkevich shared her insights on Endorphina's most popular games, our creative process, the name behind Endorphina, new target markets for our company, and what to expect in 2020 and the near future. Take a moment to absorb the brief summary of the interview below!
Maria shares our story of success and about the very beginning of Endorphina when we were founded by a group of gaming enthusiasts, who were (and still are) fully immersed in the iGaming industry and focused on producing quality games. Also, she revealed the birth of our brand - as our goal is to increase endorphins, that’s why we're called Endorphina.
Also, our sanctum sanctorum - game development was also discussed. Endorphina's slot creation is a result of combined efforts of analysts, developers, designers, animators, artists, musicians, and many other specialists. We draw inspiration from our own journeys to a new country with fascinating nature and interesting culture (especially for our oriental and ethnic games), a new book (for our mythical slots) or a new social trend (for example, Diamond Vapor, Twerk), or even personal preferences, like Taboo :)
During the conversation, Maria was asked about some of our most popular hits, and she came back with Endorphina's Lucky Streak series, Book of Santa and Minotaurus as the most attractive. And of course, anyone was interested with our future release, and as usual, we didn't spoil the surprise and mentioned that players may expect new historical and fantasy-themed games in the nearest future, especially one involving a mystical forest!
It was also shared how we're planning to enter the expanding markets of Belarus and Romania.
Interested in absorbing more insights and discussions straight from Maria about Endorphina's next steps? Check out Chipy’s Exclusive Interview with Maria Bashkevich